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Pixie

An original character designed for the upcoming VR game Archer. Sculpted in ZBrush, re-topologized and UV-mapped in Maya, textured in Substance Painter, and rendered using Maya and Arnold.

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Set in the same post-apocalyptic universe as Mushroom Sorceress, Pixie is a character infected by the mushroom plague, transforming him into a malevolent being.

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This project pushed my creative boundaries, particularly in modeling the character’s mouth interior. Since Pixie flies close to the player, I meticulously modeled the tongue and teeth to allow for expressive mouth movement, enhancing emotional communication.

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pixie_posed_side_edited.jpg

Beauty Shots

Turn Table

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Colour

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Clay

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Wireframe 

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Texture Maps and UVs

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